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Senior WebGL Engineer - The 2026 Platform

Nexus 2026 Technologies
San Francisco
Estimated Salary
USD 160.000 – USD 220.000
New
Live Update
5 Juni 2026
Deadline
5 Jun 2027

Job Description

We are building the 2026 Platform, a revolutionary spatial computing environment that bridges the gap between digital and physical realities. As a Senior Engineer, you will be at the forefront of defining how users interact with AI-driven spatial interfaces.

Why Join Us?
We are a stealth-stage startup funded by top-tier VCs, focused on the next generation of spatial web technologies. You will work with a team of PhDs in Computer Graphics and AI researchers to deploy applications on the edge.

What You'll Do:
You will lead the technical architecture of our rendering engine, ensuring high-fidelity visuals and ultra-low latency performance. Your work will directly impact how millions of users experience the future of the web.

Responsibilities

  • Design and implement the core WebGL rendering engine for the 2026 Spatial Interface.
  • Optimize 3D assets and shader pipelines for high-performance rendering on mobile and XR devices.
  • Collaborate with UX designers to translate complex spatial concepts into intuitive user flows.
  • Integrate real-time AI models for gesture recognition and object manipulation.
  • Conduct code reviews and mentor junior engineers in advanced graphics programming.
  • Build scalable micro-frontends for cross-platform compatibility (Web & Mobile).

Qualifications

  • 5+ years of professional experience in frontend development, specifically with WebGL, Three.js, or Babylon.js.
  • Deep understanding of GLSL, GPGPU, and shader optimization techniques.
  • Strong proficiency in modern JavaScript frameworks (React, Vue, or Svelte).
  • Experience with AR/VR development (Meta Quest, Apple Vision Pro) is highly preferred.
  • Bachelor’s degree in Computer Science, Engineering, or a related technical field.
  • Ability to thrive in a fast-paced, agile environment.

Required Skills

WebGL Three.js React TypeScript C++ Shader Programming AR/VR Computer Graphics

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